| Section | page |
| Section | page |
| Overview | 2 |
Functions in Types | 11 |
| Variables | 3 |
Some TList functions and methods | 12 |
| Global or Local | 3 |
Arrays in Types | 12 |
| Constants | 3 |
Extend Types | 13 |
| Comments | 4 |
Override Methods | 14 |
| If-statements | 4 |
Self | 14 |
| Then | 5 |
Super | 14 |
| Not True or <> False? | 5 |
Casting | 14 |
| Start with Graphics | 5 |
Abstract and Final | 15 |
| Loops | 5 |
LinkedLists Lists of Objects | 15 |
| Flip and Clear | 6 |
Sorting of Lists | 16 |
| The coordinate System | 6 |
Strings | 17 |
| Input | 7 |
How Strings actually work | 17 |
| Functions | 7 |
Refreshrate and Delta Time | 18 |
| Random | 8 |
Images | 19 |
| Arrays | 8 |
Real-Time Timers | 19 |
| Arrays with Multiple Dimensions | 8 |
Animations | 20 |
| Fake multiple dimesions with arrays in arrays | 8 |
Save images in your exe | 20 |
| Check length and sort | 8 |
Sounds | 21 |
| From Array to Slice | 8 |
Short on Collision detection | 21 |
| Types | 9 |
Make your first BlitzMax game | 22 |
| Setup and Create Types | 9 |
Get Debug Help | 22 |
| List types | 9 |
Credits | 22 |
| Methods | 10 |
Tutorial License | 22 |